Thursday, May 17, 2012

DmC Dev: Making a game for themselves

The initial trailer had an overwhelmingly negative reception, primarily for the drastic redesign of Dante. Apart from altered clothes, weapons, and a sadistic streak, the new 'Dante' featured in the TGS 2010 trailer had primarily black hair with a tuft of white on top, red eyes, and a leaner, gaunter build as compared to the classic Dante.



Developers on the new Devil May Cry game, DmC, have got a whole lot of hate from fans of the series, who claim that the direction the game is going in is also significantly various. Tameem Antoniades was questioned in regards to the game in PSM3, and responding to a comment by a fan who mentioned the game is unlikely to sell well, he replied:

"Usually the worst creative crimes are made when you're trying to make a game for someone else – some perceived demographic that, in all likelihood, doesn't actually exist."

He also said that the only way to make a successful game is to make a game that the developers themselves want to play. He continues:

"So from that point of view I don't care if it sells a thousand units or two million units."

It appears that the developer has confirmed that they may be making a game for themselves, as opposed to the fans with the game. Surely this is a negative concept? After all, Heavenly Sword and Enslaved were not probably the most effective games, are they relying on the fact that the franchise has sufficient fans to make sales, whatever they do to it?

DmC: Devil May Cry is an upcoming video game developed by Ninja Theory and published by Capcom for the PlayStation 3, Xbox 360, and PC. The game will be a reboot, and will not connect with the events that occured in the numbered games.

Source: Ps3center.net

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